Girltopia is a city run by women and girls - and it's an amazing place. There's hardly any crime, transport is free, and lots of girls are getting a taste for change.Clara and her friends are now part of The Girlhoods, a rebel group who suspect that someone is behind the release of the virus that has effected the men and boys. As the pieces of the puzzle start to fall into place, Clara's bravery is tested to its limits. Things are hotting up in Girltopia!
Piggy Handsome is a very confident Guinea pig with a hugely inflated ego. But sadly Handsome hasn't yet achieved world renown. After his last attempt Handsome realises that saving Jeff the budgie from falling off the roof would be just the thing to get on the front pages, but Jeff can't stop flapping his wings, because it's reflex. Piggy keeps pushing him off, Jeff keeps flying, much to Handsome's ire. Meanwhile the dastardly villains Dan and Dolly Dixon are seeking revenge for their time in prison. Can Handsome accidentally save the day once again?
A boy stood in the playground under the big fig tree. 'He can't speak English, ' the children whispered ... Sydney, 1942. The war is coming to Australia - not only with the threat of bombardment, but also the arrival of refugees from Europe. Dreamy Columba's world is growing larger. She is drawn to Ellery, the little boy from far away, and, together with her highly practical best friend Hilda, the three children embark on an adventure through the harbour-side streets - a journey of discovery and terror, in pursuit of the mysterious blue cat ...
I wish Mr Bambuckle would come back. Who will cook us breakfast now?Miss Frost gave me detention just for answering a question. Mr Bambuckle said I'm about to discover magic - but how?There are some pretty strange things going on. It's almost as if Mr Bambuckle could hear us . . .Replacement teacher Miss Frost says discipline is the new order, but not if the class in room 12B has something to do with it ...
There is no doubt about it - the Heath children have tennis in their blood. Their grandfather and father before them had been top players, and the twins are champion material. Then Nicky - cheeky, rebellious Nicky - starts to practise in secret, but talented at tennis as she is, the ambitious Nicky first has battles to win with herself - on and off the tennis court.
Qibli knows Darkstalker must be stopped. And he knows he could stop him -- if he had magic. With even a sliver of the ancient dragon's all-powerful scroll, Qibli could rewrite history the right way: end war forever; make every dragon happy; perhaps even cast a very small spell so that everyone would like him ... Instead, as Darkstalkers dangerous influence spreads across Pyrrhia, entrancing or killing every dragon in the seven tribes, Qibli can only grasp the small animus objects hes borrowed from Turtle. With some clever thinking, Qiblis talons finally hold the power to make a difference. But prophecies are not easy to rewrite. Can Qibli be the magical force Pyrrhia needs, or will he be the one to bring Jade Mountain -- and his family, his friends, his whole world -- crashing down?
Some secrets are deadly. It's no secret that Sundew wants to destroy the HiveWings. It's her life's mission to exact revenge on the tribe that tried to wipe out the LeafWings and ripped every tree from the surface of Pantala. Every tree, that is, except the wild and dangerous Poison Jungle, where the surviving LeafWings have been hiding since the war -hiding, plotting, and waiting for a dragon like Sundew, who is uniquely qualified to bring down the Hives.
One dark night, Drest's sheltered life on a remote Scottish headland is shattered when invading knights capture her family, but leave Drest behind. Her father, the Mad Wolf of the North, and her beloved brothers are a fearsome war-band, but now Drest is the only one who can save them. So she starts off on a wild rescue attempt, taking a wounded invader along as a hostage.
When Neptune tells Emily and her merman father and human mother to return to Brightport to try to make merpeople and humans work more closely together, Emily faces problems with old enemies, her new, half-merfolk friend Aaron, and a mystery related to a group of legendary lost sirens.
When Emily Windsnap's boyfriend Aaron is captured by pirates there's only one option - join a rival pirate crew and persuade them to help rescue him. The Pirate Prince agrees, as long as Emily assists in finding the Trident's Treasure first. Emily soon discovers that pirates hate mermaids. If her true identity is revealed, her life - and Aaron's - will be at risk. How will Emily keep her secret when the only way to win the treasure is by turning into a mermaid?
When Emily Windsnap discovers an old diamond ring during a class hunt for trinkets, how is she supposed to know that the ring is half the key to unlocking an ancient curse by Neptune himself? Now, with the ring stuck firmly on her hand, Emily finds herself under a new curse: in just a few days, she’ll cease to be half-human and half-mermaid. Can she possibly find the other missing ring that will break all the curses?